Re: BoS: IL-2 Sturmovik - Battle of Stalingrad, by 1C&777
Posted: 06 Jul 2013 20:09
Believed it or not.
Solicitado no forum russo do il-2:BoS, um "mini-game" para saltar de paraquedas, com direito a teclas piscando
na tela no melhor estilo COD (COD, não CLoD
).
Ainda bem que os "old crown" não lêm russo - haveria infartos.
Sokol1
Solicitado no forum russo do il-2:BoS, um "mini-game" para saltar de paraquedas, com direito a teclas piscando
na tela no melhor estilo COD (COD, não CLoD

Também tem um solicitando que os "unlocks, anchievements" seja exibidos em mensagem na tela, em tempo real...There is a proposal to make a bailout pilot of the aircraft is more interesting than just pressing Ctrl-E (or some other key combination). The idea is taken from the video game consoles (which I really do not play). I suggest a little complicate the process of ejection by entering additional key sequences, such as W, A, S, D, the player must put in the correct order for a successful start to the process of ejection. That is, the process of leaving the aircraft will look like this:
1. The opening of the cockpit by pressing the appropriate key. If the booth is open or another member of the crew, this step is skipped.
2. Pressing Ctrl-E (or other adopted in the game shortcut for this event) triggered the beginning of the process of ejection.
3. After a moment's pause when you press Ctrl-E on the screen begin to light up the letters W, A, S, D, and with a pause in a random sequence, the player must drive with the keyboard in the same sequence as the on-screen characters. Total number of such letters must enter 4-6 for the successful implementation of the bailout began. If in the process of entering letters player makes a mistake, you are requested to input letters continues until a player does not enter the necessary 4-6 letters in the correct sequence. After all the letters have been entered, the process of ejection is completed and we are seeing the pilot left the aircraft.
Now, what does it do. Need this in order to simulate the complexity of the process of ejection. I think it's certainly adds drive and adrenaline to the gameplay, and adds realism to the concept of an emergency escape pilot of the plane when the pilot required to perform a sequence of actions and maximum concentration. The more focused and faster the player will be required to enter a sequence of letters, the faster the process of ejection. Moreover, the delay of ejection will be different depending on the level of skill of the player.
Ainda bem que os "old crown" não lêm russo - haveria infartos.


Sokol1