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Re: CloD - Team Fusion patch 4.31 HotFix - CANCELADO :)
Posted: 31 Mar 2014 11:13
by 21_Sokol1
TF 4.31 READ ME
Explosive ammo shrapnel
Fixed typo that was making the shrapnel more deadly than normal. After the fix, it will behave like in 4.0.
Sounds
Corrected the distorted Jumo engine sounds.
Sandbags
Sandbags now look like sandbags again.
Flight Model Changes
Bf-109's
109E-1/E-1b/E-3/E-4/E-4N and E-4N De-rated supercharger performance improved over 6000 meters.
Bf-110's
Bf-110's have had their aerofoils slightly changed to provide more lift.
Heinkel 111H and 111P
Heinkel 111's engines, aerofoil, climb, and speed completely revised.
Junkers Ju-88A
Ju-88A engines, aerofoil, climb, and speed completely revised.
Junkers Ju-87B
Junkers Ju-87B overheat and aerofoil adjusted slightly.
Blenheim IV, IVF and IVNF
Blenheim aerofoil and damage modeling adjusted slightly.
Merlin III 100 octane
Aircraft powered by 100 octane Merlin III engines have overheat revised.
Aircraft Fuel Tank Armour
Fuel tank armour for those aircraft which had it has been slightly improved.
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The major Flight Model changes in TF 4.31 will see 100 octane Merlin III powered aircraft seeing better performance from sea level up to Full Throttle Height. (16,250 ft) Conversely, 109's will see an improvement over their Full Throttle Heights. (4000 m E-1/E-1B, 4500 m E-3/E-4, 4900 m E-4N)
In addition, bombers and attack aircraft are more maneuverable, and the Heinkels and Ju-88 will have their climb performance corrected closer to historical.
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Team Fusion v4.31 Hotfix download links:
Patch cancelado.
Bem, como dizia o Luthier, meche aqui, coisas estranhas aconteçem ali...
A nova regulagem do thotlle os Bf's esta fazendo o E-4N "ferver" em segundos...
Mudar para camera externa congela o Laucher.exe...
It's CLoD.
Sokol1
Re: Re: CloD - Team Fusion patch 4.31 HotFix - LIBERADO
Posted: 31 Mar 2014 23:15
by 21_Sokol1
Na eventualidade de ter instalado, para reveter ao 4.30 é simples:
1.- Go to your install folder under "parts\core"
2.- Delete the "maddox.dll" which would be the 4.31 version of the file (data de 31-3-2014)
3.- Locate the "maddox.dll.ModInstallBackup_31-3-2013-22_53_16" with the date/time you installed the 4.31 patch and rename it to "maddox.dll"
4.- Delete the cache as usual.
Sokol1
Re: CloD - Team Fusion patch 4.31 HotFix - CANCELADO :)
Posted: 01 Apr 2014 09:45
by 40_Griffon
Baralho, viu. Instalei ontem. Se tivesse deixado pra hoje não teria que fazer essa manobra toda.
Well, mas não vamos reclamar, os caras fazem um P trabalho e não cobram nada da comunidade, well, pelo menos not yet

Re: CloD - Team Fusion patch 4.31 HotFix - CANCELADO :)
Posted: 01 Apr 2014 22:54
by komet163
Bom, eu sempre faço o backup da pasta Stream e Meus Documentos\1C SoftClub antes de qualquer instalação de um novo path, assim garanto que em caso de problemas, volto com tudo que era antes em minutos!

Re: CloD - Team Fusion patch 4.31 HotFix - CANCELADO :)
Posted: 02 Apr 2014 07:59
by 44_Santo
Não tive tempo de atualizar.
santo.
Re: Re: CloD - Team Fusion patch 4.31 HotFix - CANCELADO :)
Posted: 02 Apr 2014 10:09
by 21_Sokol1
Outra opção de reverter é rodando o instalador do patch 4.30.
Tive que fazer isso outro dia, pois inventei de tentar ajudar um "winher" a colocar
o Spitfire Ia(100oct) no Gerador de Campanhas (os caras sempre arrumam motivo para
reclamar... ) e o negócio entrou num looping infinito, pois apesar de incluído o avião
na lista de "planes", o Gerador não achava o banco de dados do "spawn point" (o que
não achei onde ficava).
Engraçado é que removendo o avião da lista o gerador continhava a procurá-lo....
Sokol1
Re: Re: CloD - Team Fusion patch 4.31 HotFix - CANCELADO :)
Posted: 02 Apr 2014 10:10
by 40_Griffon
Boa, valeu Sokol
Enviado via MotoG